![]() ![]() įrom May 2015 to November 2018, the studio was owned solely by Bo Andersson after a falling out between him and Ulf. ![]() ![]() Their long time project Storm, a sci-fi co-op FPS, was planned to be released in 2017, though with the shifted focus to StarVR and The Walking Dead, the project was indefinitely postponed. Initially starting development as a " PAYDAY in space", the original concept was partly shelved before being merged with Starbreeze's own ill-fated free-to-play project Cold Mercury, and to be released as a team-based VR shooter. As of current, it is unknown if the game is in development hell or has been cancelled, but due to Starbreeze's recent financial problems (and Overkill's, by extension), further work seems unlikely. The game is a collaboration between Overkill and the creators of The Walking Dead franchise, Skybound. In August 2014 Overkill announced their new game OVERKILL's The Walking Dead for 2016. The company is currently affiliated with Croatian studio Lion Game Lion, which was founded and staffed by former Overkill members in July 2014. In 2014 he left Overkill to start his own studio. Overkill was bought and folded into Swedish game studio Starbreeze Studios in 2012.įormer Battlefield 3 and Battlefield: Bad Company 2 lead designer David Goldfarb joined Overkill for PAYDAY 2's development. Their first project as Overkill, PAYDAY: The Heist (2011) was a major success for both PC and PlayStation 3, which led to a sequel, PAYDAY 2, released in 2013 to an even bigger praise. Alongside them was Simon Viklund, who became the company's head music composer. Overkill Software was founded in 2009 in Stockholm, Sweden by the Andersson brothers, who have previously founded GRIN. ![]()
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